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Using Extension On Large Map Builder Roads


Moshu

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I have a 10 km sq mile. I have run the map builder and it looks great. The downside is trying to use extensions to carve, remove trees, and etc. Just clicking the carve extension has the editor thinking for over an hour and it still isn't done. 

 

I tried to break the spline into smaller parts, but it also takes hours and I am not sure it will complete if I wait.

How do you recommend to handle large road splines like this? I am thinking I will reduce the # of cities spawned, I would love to not have to do that. Thanks in advance for any advice given. 

 

 

 

https://imgur.com/cGzbbmS

 

https://imgur.com/CidzScx 

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On 11/15/2022 at 6:21 AM, Moshu said:

I have a 10 km sq mile. I have run the map builder and it looks great. The downside is trying to use extensions to carve, remove trees, and etc. Just clicking the carve extension has the editor thinking for over an hour and it still isn't done. 

 

I tried to break the spline into smaller parts, but it also takes hours and I am not sure it will complete if I wait.

How do you recommend to handle large road splines like this? I am thinking I will reduce the # of cities spawned, I would love to not have to do that. Thanks in advance for any advice given. 

 

 

 

https://imgur.com/cGzbbmS

 

https://imgur.com/CidzScx 

Hey mate,

That is a really impressive scene! It looks to me like GeNa is trying to render the carve extension and you're having to wait between frames quite largely. We've actually implemented an auto-escape when the spline gets too large to render but for some reason it's not rendering for you. Let me go and investigate why that's happening and I'll get back to you.

Thanks for your patience!

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