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Fastest way to make custom brushes for terrain extrusion

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Hi Everyone,


Can someone suggest the fastest way to make custom brushes for terrain extrusion.


For example we were hoping to make say the following brushes:


  • Mountains
  • Swamps
  • Canyons
  • Hills


Preferably dynamic brushes so that its not the same mountain/swamp/canyon/hills in each brush.


Thanks in advance!

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  • Solution

It would be a heightmap, you could do this with paint, Gaia Pro (2021), or even just google images. 
Then just drag them into the drop area. 


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  • 1 month later...

Thanks @Bryan,


I wonder if anyone has come across something for say Photoshop that can create dynamic/random heightmaps quickly, like a randomiser or even within Unity itself!?


Thanks in advance everyone!

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