Diggidy Posted October 28, 2022 Share Posted October 28, 2022 timeOfDayScript.m_cameraSettings.m_antialiasingMode = UnityEngine.Rendering.HighDefinition.HDAdditionalCameraData.AntialiasingMode.None; AntialiasingMode can be set with the above line and I can see it change in the inspector but the change does not happen in-game. I have used timeOfDayScript.RefreshTimeOfDay(); to change other settings but this does not work for AntialiasingMode. Link to comment Share on other sites More sharing options...
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