Ugur Tuna Posted December 30, 2021 Share Posted December 30, 2021 (edited) Hi, when I add some bush or grass prefabs as a terrain detail navmesh still considers them as obstacles; how can I set them as non navmesh area objects like grass textures? Edited December 30, 2021 by Ugur Tuna Link to comment Share on other sites More sharing options...
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