Jump to content

Lighting not affecting objects/characters/environment in build, only in editor.

Go to solution Solved by Kelsey,

Recommended Posts

Trying to use Time of Day in my 2022.3.28 HDRP project but in build everything is rendering black and is not affected by the light, my characters, environment, etc.  The only things that are lit are the sky and I think some ambient fog in the air in places.  How can i fix this?

Link to comment
Share on other sites

  • Solution

I figured it out.
My HBAO (Horizon Based Ambient Occlusion) shader was missing from the build so all of my materials weren't working for everything so I added the HBAO HDRP shader to my list of always included shaders and its working now.

Link to comment
Share on other sites

Thats good to hear. 
Sorry, we are not typically around on the weekends. 
I am glad you sorted this though! 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

  • Create New...