mroshaw Posted October 14, 2022 Share Posted October 14, 2022 Hi! I have a fresh project, Unity 2021.3.11f with HDRP 12.1.7. Latest HDRP ToD. I have a new scene, to which I've added a plane and a couple of houses. I've added HDRP Time of Day via the Procedural Worlds menu. A couple of things: HDRP says it's found local / global volumes in my scene when clearly they are none. I've noticed that before, I think, that it always displays that message, irrespective of whether there are volumes or not. When I run, I get a Null Reference Exception in the console: NullReferenceException: Object reference not set to an instance of an object ProceduralWorlds.HDRPTOD.TimeOfDayProfileData.ApplyStarSettings (ProceduralWorlds.HDRPTOD.HDRPTimeOfDayComponents components, System.Single time) (at Assets/Procedural Worlds/HDRP Time Of Day/Scripts/HDRPTimeOfDayProfile.cs:752) ProceduralWorlds.HDRPTOD.HDRPTimeOfDay.UpdateStars (System.Boolean isDay, System.Single time, ProceduralWorlds.HDRPTOD.TimeOfDayProfileData data) (at Assets/Procedural Worlds/HDRP Time Of Day/Scripts/HDRPTimeOfDay.cs:2459) ProceduralWorlds.HDRPTOD.HDRPTimeOfDay.Update () (at Assets/Procedural Worlds/HDRP Time Of Day/Scripts/HDRPTimeOfDay.cs:907) I've literally done nothing else, just added some 3D objects and HDRP ToD. Any ideas? Thanks! Link to comment Share on other sites More sharing options...
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