Jump to content

Compile errors after updating Scene Optimizer


mroshaw
Go to solution Solved by mroshaw,

Recommended Posts

Posted

Hi!

 

I've just updated Scene Optimizer in my asset staging project. I've upgraded to 1.10 from 1.09.

 

My project won't compile due to these errors:

Assets\Procedural Worlds\Scene Optimizer\Scripts\Runtime\Components\Optimized.cs(3,30): error CS0246: The type or namespace name 'OptimizedInternal' could not be found (are you missing a using directive or an assembly reference?)

Assets\Procedural Worlds\Scene Optimizer\Scripts\Runtime\Components\Original.cs(3,29): error CS0246: The type or namespace name 'OriginalInternal' could not be found (are you missing a using directive or an assembly reference?)

 

Any ideas?

 

Thanks!

  • Solution
Posted

Just saw in the release notes that the Original and Optimized components have been deprecated. With that in mind, I deleted the Scene Optimizer folder and re-installed from the Asset Store.

 

All sorted!

 

OIi

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...