Vizir.RottaStudio Posted April 14, 2024 Posted April 14, 2024 Hello, i recently buy Glyph Terrain Shader and i have a problem when I implement GTS and create a new profile, here is a screen of my problem. After applying the gts profile on my maps, I have this problem with squares of colors which degrade my texture. I would like to point out that I use Atlas Terrain Editor to create my maps and texture them, has anyone already had this problem and do you have a solution? In the meantime I am completely stuck in my project because of this problem 😕
Isaac Posted April 14, 2024 Posted April 14, 2024 Hi @Vizir.RottaStudio, If you select one of the materials in the terrain, under the Material slot: Can you check if there is a valid reference in the Control map texture slots? If there isn't, you may want to hit the 'Regenerate Data' button, which should assign the textures correctly.
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