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Looped world


SamSamich

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Is there an option in GaIa scripts to create a looped world?  To implement I understand I need to use MultiTerrainSystem, but the problem is in the last and first element to set the position does not work because spawn terrains are from the position specified in TerrainSceneStorage and hence the question, perhaps I missed something and GaIa still has such functionality or maybe someone has already implemented such a thing?

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