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Reduce Size of PW_General_ShaderGraph_URP for Android


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Hi Brian, seems to be super cumbersome. So there is really no easy way to update a terrain for mobile. Thinking of just scratching using Gaia all together for mobile. Thoughts? 

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Is it possible to meet on discord? This is really the last step for me to make mobile work.

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hi Bryan! thanks for the discord meeting. It was super helpful. I was able to reduce shadow casters from 2000 to 30 in the scene using your suggestions. I did notice the Tris and Verts didn't reduce. Any suggestions on reducing those?

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You would need to use the Mesh baker that I talked about. 
Or use pro builder and remove the backface tris and verts. 

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