h2hjastermereel Posted September 22, 2022 Share Posted September 22, 2022 I believe the screenshot has all the info you need but let me know if not. The error that seems to cause issues is the: MissingReferenceException: The object of type 'Terrain' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. GeNa.Core.GeNaMultiTerrainOperation.SetHeightmap (UnityEngine.RenderTexture newHeightmapRT) (at <b7d95d4594944bbf840a024a541df163>:0) I did not delete any terrains. I simply asked it to spawn the biome. Link to comment Share on other sites More sharing options...
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