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A strange performance of road


Kaisa123

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image.png.99b6ce42737d34b3b8be9dd40c03c3fa.pngimage.png.3f422d79fb32724e88fa06b1a4f92e33.pngimage.png.3f13bfc2050cbbea329672ebbb512774.png

as shown, the road show well at a far cam distance while strange in short cam distance, is there anything i set wrong?

some even just disappear

in a test scene it works fine both far or short

image.png.648e205dedb092d2101e3a111c871273.pngimage.png.87c9d6d3f4dd22f2b18018f9a2ed167f.png

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seem it valued by thisimage.png.952a0f7feef49669aedab8972c8b5410.png

i set 2000 to 200 everything works fine, emmm don't know why

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oops, then i got another problem

image.png.186124b632cb6563019dd83aa38a1e89.png

see the role looks upon the road and no shadow

image.png.a2b69725fe92b0e679971965d5e1e186.png

it's quite cool in scene but still no shadow

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Can you please click on the roadmesh and go to the mesh render and check if Receive Shadows is enabled: 
image.png

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