God Posted September 8, 2022 Posted September 8, 2022 Is there a way in the api to get the current scene that the loader is in? I can't figure out a way to do it within the api. I'm trying to place an object dropped by the player into the current scene so that when it's unloaded it doesn't just drop into the void when the colliders disappear. I know of other ways to do this like getting what scene the terrain under the player is in, I'm just trying to find a more efficient and clean way of doing it than raycasts and stuff.
Bryan Posted September 8, 2022 Posted September 8, 2022 You might be able to tie into the Terrain Loader Manager or player Terrain Loader.
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