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Return Object Spawned


Konrad

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Is there a method returning list of spawned objects in GeNa? Could not find it in API Documentation.

For example would that be possible to reference last object spawned?

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Vector3 randomPosition = transform.position + Random.insideUnitSphere * radius;
SpawnCall spawnCall = mySpawner.Spawn(randomPosition);
var spawnList = spawnCall.SpawnedEntities;
foreach (var spawn in spawnList) {
    Debug.Log(spawn.GameObject);
}

 

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