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Can't correctly bake lighting for any optimised meshes


Floyd Price
Go to solution Solved by Manny,

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On 9/2/2022 at 11:39 PM, Floyd Price said:

Generated baked lightmaps are horribly wrong after optimisation, is this a bug or are we doing something wrong?

Could you send screenshots of the before and after of the assets you're using with Scene Optimizer?

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