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mesh collider changes to not convex when optimization with scene optimizer


Amar
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I have an object that uses a mesh collider with the convex condition checked, after I click optimize scene on the scene optimizer, the collider on the object changes to a mesh collider without convex.
how do I use the scene optimizer but when optimizing the scene, the object still uses the same collider as the convex object before it was optimized

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15 hours ago, Amar said:

I have an object that uses a mesh collider with the convex condition checked, after I click optimize scene on the scene optimizer, the collider on the object changes to a mesh collider without convex.
how do I use the scene optimizer but when optimizing the scene, the object still uses the same collider as the convex object before it was optimized

Hi there!
I'm looking into this today as we're getting the new version of (2.0.0) of Scene Optimizer. 
Stay tuned for the latest version!

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