Jump to content

GeNa: Quickly Deleting Spawned Objects


OrdemDevOps
Go to solution Solved by Bryan,

Recommended Posts

Hello,

I wanted to ask a very simple question.

I was looking into the real-time spawning script using GeNa.

Around 17:45 of the video, I see that one can quickly delete spawned objects inside a blue-coloured area.

How can one do that? It will save a lot of time!

 

Link to comment
Share on other sites

  • Solution

He removed the trees in that part of the video by selecting the terrain and with the tree detail and hold shift and clicked. 
Out of runtime just normal spawning you can use CTRL + Z to unspawn / delete if you dont like the results. 
Please note thats Unity's Undo system so it would undo the the last preformed action. 

  • Like 1
Link to comment
Share on other sites

  • Bryan locked this topic
Guest
This topic is now closed to further replies.
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...