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GeNa: Quickly Deleting Spawned Objects

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I wanted to ask a very simple question.

I was looking into the real-time spawning script using GeNa.

Around 17:45 of the video, I see that one can quickly delete spawned objects inside a blue-coloured area.

How can one do that? It will save a lot of time!


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He removed the trees in that part of the video by selecting the terrain and with the tree detail and hold shift and clicked. 
Out of runtime just normal spawning you can use CTRL + Z to unspawn / delete if you dont like the results. 
Please note thats Unity's Undo system so it would undo the the last preformed action. 

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