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Collision Mask bug


LDZS32

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Snipaste_2024-01-18_19-48-56.thumb.png.b26faa48acf0e515ddad31c2e5767e07.png

I'm trying to use gaia pro to create trees, but when I try to add some collision to avoid tree generation, the tree does not generate as expect, so I checked the invert to test the collision mask then see the collision layer shows in the ground has completely symmetry by  x-axis, I think maybe this is a bug?

I'm working with unity2023.2.1f1, has anybody met this issue?

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