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Exclude Water from Spawners


Tikal

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Is there an easy way to keep Gaia from spawning objects in water? The sea level doesn't actually affect spawns and I tried collision with the Water layer but that didn't work either.

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1 hour ago, Tikal said:

Is there an easy way to keep Gaia from spawning objects in water? The sea level doesn't actually affect spawns and I tried collision with the Water layer but that didn't work either.

You can add a height mask to it and make it so they dont spawn below the certain height. 
 

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1 hour ago, Tikal said:

Is there an easy way to keep Gaia from spawning objects in water? The sea level doesn't actually affect spawns and I tried collision with the Water layer but that didn't work either.

You can add a height mask to it and make it so they don't spawn below the certain height. 
 

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10 minutes ago, Bryan said:

You can add a height mask to it and make it so they dont spawn below the certain height. 
 

That's what I figured.

Could I suggest a feature in the future? Since Gaia already has a Sea Level setting, it would be nice to have some options to use it. I'd love to just be able to include/exclude things based on sea level without having to tune a Height Mask.

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All of our biomes pre configured should not spawn below the sea level. 
Just make sure to add your runtime elements. 
 

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Its also tricky because some people want underwater levels, so we leave this kinda open. 
Thats what the masks are used for. 
 

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