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Feedback: Show errors from Unity Terrain Editor inside Gaia/Pro?


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So I was having an issue with spawning my grass prefab with Gaia. I added the prefab, spawned it using the spawner, but nothing would show. Either completely invisible grass, or they did not spawn at all (I would find out it just never spawned at all).

I decided to try spawning that same prefab using Unity Terrain System, and it turns out there was an error message on UTS stating that it does not support grass prefabs with LOD components on them. Once I removed the LOD component from my prefab, the grass populated correcly using UTS, as well as Gaia.

Instead of having to flip back and forth between Gaia and UTS to troubleshoot, is it possible to display errors present in UTS in Gaia? Screenshots below.


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