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Mobile device problem


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spacer.pngspacer.pngI made a simple island for testing with mobile settings. I am having the following problems:

1. The sea is displayed with artifacts
2. After the build and launch on the phone, I do not see vegetation, although it is in the editor.

I am attaching screenshots, the first screenshot is the editor, the second one is Iphone


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I forgot to write that I am using Unity 2021.3.4f1 and Gaia Pro 3.2.5. I tried to build on iOS, Android and I see only an island without vegetation and biomes.

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This is an issue with Metal graphics API and the water shader, They can do the following to fix this issue until we come up with a better approach to this: - Open the water shader file in Assets\Procedural Worlds\Gaia\Shaders\PW General\PW_Water.shaderIn line 61, remove the two leading slashes "//" to comment in the command "ZWrite Off" This should fix the issue but can create other issues when using the wave feature in the shader 

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