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Build Errors


Onierus
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Im getting build errors such as

 

"Assertion failed on expression: 'go.IsActive()'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Gaia.GaiaUtils:GetMainMoonLight (bool) (at Assets/Procedural Worlds/Gaia/Scripts/Utils/GaiaUtils.cs:2141)
Gaia.ProceduralWorldsGlobalWeather:GetCurrentSettings () (at Assets/Procedural Worlds/Gaia/Gaia Pro/Weather/VFX/Scripts/ProceduralWorldsGlobalWeather.cs:6954)
Gaia.ProceduralWorldsGlobalWeather:DeinitializePostFX () (at Assets/Procedural Worlds/Gaia/Gaia Pro/Weather/VFX/Scripts/ProceduralWorldsGlobalWeather.cs:2501)
Gaia.ProceduralWorldsGlobalWeather:OnDisable () (at Assets/Procedural Worlds/Gaia/Gaia Pro/Weather/VFX/Scripts/ProceduralWorldsGlobalWeather.cs:1787)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()"

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Can you please tell me which Gaia version you are using, render pipeline, and Unity version you are using? 

 

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I have sent this to the team, we are looking into this. 
Is this Gaia Pro 2021 just want to check. 

 

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  • Solution

I had to switch from multi view to multi pass rendering

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