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Gaia prefabs missing all references - Unity bug?


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Hello again!

I'm seeing some bizarre behaviour in Unity 2021.3. Basically, all of my prefabs seem to be broken. Here's an example:

If I click on the Gaia "Thunder" pre-fab within the Project window, I see this in the Inspector:


You'll note that there are no Thunder Strike Sounds listed.

If I double click the Prefab, this is what I see:


You'll see a bunch of parameters are different, and all the thunder sounds are there.

Unfortunately, when running the game it's the former that Unity "sees" - so I get errors that there are no thunder sounds set, for example.

This is across ALL prefabs, so every single prefab that I click on is missing all external references - unless I double click on the prefab, at which point they all magically re-appear. But cause Unity to break at run-time.

Have you come across this before at all?! I'm 100% sure it's not a Gaia fault, but a Unity one.

Thanks if you have any thoughts, but if not please do close this ticket.


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  • Solution

Could you try right clicking on the prefab in the project window and then click 'reimport'.

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I didn't even know such an option existed! Fixed, you're a life saver Josh! 

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