About This File
Features:
- Added feature for detecting broken LOD Groups warnings before optimizing.
Bug Fixes:
- Fixed issue with LODGroups not being included in the Original / Optimized performance test.
- Fixed compatibility and other issues with using Gaia Multi Terrains.
- Fixed the ignoring of lightmap objects for those who want to rebake lighting.
- Fixed issue with multiple Optimized GameObjects for multiple Root GameObjects.
- Fixed bug with multiple root objects.
What's New in Version 1.1.5 See changelog
Released
Features
- Upgraded mesh combination algorithms.
- Identified limitation with perfect preservation of UV2 channel during mesh combination.
Bug Fixes
- Fixed miscellaneous bugs and third-party script conflicts.
- Fixed some performance issues.