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  1. So, I try to create a big world. 40x40 km. And I'm creating it by chunks of 512x512 units. First terrains took 5 min per terrain to create, Now - 30 min per terrain. Why it keep increasing and what to do? Math tell me that I will end generating 4 weeks later
  2. I wanted to use server without colliders, cause world were very big and I wanted just to try it out. I spent a whole day for searching why server scene is not loading terrains while checkbox "colliderOnlyLoading" were false. Whyyyy? Why does it ignore checkbox? Keywords for searching: Gaia, Initial load, Terrains are not loading, Colliders, Server, Gaia multiplayer, Gaia client-server, Gaia Mirror
  3. Can I stop Session Manager from recording? Every operation is three time longer. Importing session all the time. Maybe not stop, but there are better solution?
  4. Hello again! A follow on question from the one I raised earlier this month. Is there a feature of Gaia that allows me to create a game world made up of multiple biomes? More than 2. With more ogranic look, but related to positions in the world? Like: What if I want to generate world divided by areas and each area can have multiple biomes. For example, I want to set north region - is only "X > 5000" and in north region should be 4 biomes. Taiga, arctik, ice mountains and taiga with other trees. Can I use automatic generation or I should use stampers/biome generators by hand? I read doc and watch video. But it is not covering my needs.
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