Hey there,
I've been looking into the documentation and in the Forum here now for a bit, but so far I couldn't find a solution for my problem.
I'm using Unity 2021.2.11 with GeNa Pro and the prefabs I'm spawning are receiving scene overrides for the static settings. They are no different from the setting in the prefab, but when I wated to change the setting on the prefab to - for example - static but "no batching static" the scene override stops me from actually having that setting in my scene. Am I missing a Spawner setting that stops static overrides? I tried with a new blank scene and had exactly this issue.
Can anyone tell me where I can change this behaviour?
Thanks!