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Rotation bounds


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Hi, I have apply some rotation to one of my buildings, so I was wondering if the bounds support rotation?

Example image when I add a sector:



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Hi, the bounds do not support rotation, however they should automatically increase to contain all members. It is possible though to rotate portals, so if you use that sector with vis or the neighbor loading system, it should be possible to e.g. build a portal on the rotated door or window of the building, even when it is not aligned with the sector bounds.

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