Jump to content

Remove GAIA components after terrain created?


Mike Wuetherick

Recommended Posts

Hey there

For my game I don't really need any of the 'normal' gaia stuff after the terrain has been created (it's a city / urban environment) - is there anything I need to do in particular to remove the 'gaia stuff' after I have made my terrain, other than just deleting the runtime / tools folders?

Link to comment
Share on other sites

You could either use a different project to create your terrain and then just export that terrain after its made to your project. 

Or you can set everything in the Gaia Manager to none. 
 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...