Jump to content

Ambience manager is muting all audio ingame


rufus15

Recommended Posts

Hey, i am having an issue with ambient sounds. when the AmbienceManager is present in the scene, i cannot hear any audio in playmode. As soon as i disable the manager, the sound is audible again. I cannot hear any sequences in playmode or any of the other audio from my gameobjects. Any help would be appreciated.

Link to comment
Share on other sites

  • 2 weeks later...
  • 4 weeks later...

You spent a lot of time to solve our problems and it is so sad, that many users didn't give a feedback if there problems are solved. It is a also important for other users like me. Please, it is important to help each other - feedback is a part of our respect.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...