Jump to content

Terrain Tree Position Y Offset


Recommended Posts

When I spawn large trees using the Position 'Y Offset Based On' -- 'Terrain Height', the trees spawn correctly, with the trunks slightly below ground.  However, running a second Terrain Tree spawner for smaller trees and bushes causes the Y offset of the previously spawned large trees to be reset to the 'Snap To Terrain' position.  I am using Nature Manufacturer assets.  Can anyone tell me what is going wrong?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

  • Create New...