7Dev.io Posted December 15, 2022 Share Posted December 15, 2022 https://youtu.be/HxXNDf7uArw I'm using the default runtime with Procedural Worlds Sky and low poly ocean. Gaia Version: 3.3.3 PRO Unity Info: Unity Version: 2022.2.0f1 Company Name: DefaultCompany Product Name: Nemo Project Version: 0.1.0 Project Data Path: C:/Users/peter/Documents/Unity Projects/Nemo/Assets Render Pipeline: URP System Info: Operating System: Windows 10 (10.0.19045) 64bit Supports Compute Shaders: Yes Supports GPU Instancing: Yes Supports Ray Tracing: No Supports Async Compute: No Supports GPU Async Compute: Yes Supports Texture Streaming: Yes Graphics Info: Graphics Card Vendor: NVIDIA Graphics Card Name: NVIDIA GeForce RTX 3090 Graphics Card Version: Direct3D 11.0 [level 11.1] Graphics Driver Version: Direct3D11 Graphics Card Memory: 24348 MB Processor Info: Processor Name: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz Processor Core Count: 20 Processor Speed: 3696 GHz Memory Info: Memory (RAM): 65407 MB Link to comment Share on other sites More sharing options...
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