Jump to content

Water Bodies disappears from both Scene and Game view after VR camera added


ikigai

Recommended Posts

are there any VR developers here? I'm using a very popular package called "HurricaneVR" and the moment I put in my camera prefab all water bodies disappears both in scene and game view. Any advice?

 

I'm using the default playerr object from hurricaneVR and but I know its a camera issue because once i turn off the camera gameobject, the water bodies appear again when I re-create runtime. 

 

Screenshot of camera object can be found here: https://ibb.co/w4pgrv5

Link to comment
Share on other sites

to give additional clarity, I discovered this weird behaviour whenevr i switch cameras away from flycam . As soon as i switch to any other camera (eg. "first person") in the player controller, all water bodies disappear

Link to comment
Share on other sites

I do suggest using URP when developing for VR. 
However, we currently do not have water for VR. 

I do have something that could help though. 
If you are on our discord please send me a message, and I can get you something to test. 
 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...