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Posted

are there any VR developers here? I'm using a very popular package called "HurricaneVR" and the moment I put in my camera prefab all water bodies disappears both in scene and game view. Any advice?

 

I'm using the default playerr object from hurricaneVR and but I know its a camera issue because once i turn off the camera gameobject, the water bodies appear again when I re-create runtime. 

 

Screenshot of camera object can be found here: https://ibb.co/w4pgrv5

Posted

to give additional clarity, I discovered this weird behaviour whenevr i switch cameras away from flycam . As soon as i switch to any other camera (eg. "first person") in the player controller, all water bodies disappear

Posted

What Render Pipeline are you using? 

Posted

sorry for the late response. I'm using Built-in and i'm using Unity version 2021.3.9f1 

Posted

I do suggest using URP when developing for VR. 
However, we currently do not have water for VR. 

I do have something that could help though. 
If you are on our discord please send me a message, and I can get you something to test. 
 

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