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Video tutorial on how to create your own modular and resizable spawner pack


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I currently own the Detailed Medieval Village from Astrofish Games and I'm making my own parametric (resizable not only in the editor, but also at runtime in the game) and modular buildings and props with Archimatix Pro. I would love to be able to create my own spawners and biome's with such sets. Things I'd love to see covered:

- Basic how to
- What to pay attention to specifically with modular models.
- What to pay attention to specifically with parametric modular models (like a rooftop that you can still resize in-game, things like that)

These are just the first things that came to mind 🙂

Thanks for considering it!

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