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error the number of fragment samplers


lee sang hun
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hello. Gaia pro 2021 is in use.

When using Terrain created with gaia on the Galaxy S7, the following error occurs and the texture is not applied properly.

Please give me some solution.

 

--------Shader Universal Render Pipeline/Terrain/Lit

--------GLSL link error: the number of fragment samplers (18) is greater then the maximum number allowed(16)

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On 11/21/2022 at 10:47 PM, lee sang hun said:

--------GLSL link error: the number of fragment samplers (18) is greater then the maximum number allowed(16)

This is a issue with Unity currently. 
One google search will show you this. 
From what I can gather this is an issue with Android and Postprocessing. 

 

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