AIA Posted November 18, 2022 Share Posted November 18, 2022 After installing Gaia I noticed that the physics performance in other scenes has drastically decreased, where I was getting 100 FPS, I am now getting around 4. The profiler shows that FixedUpdate in the physics processes is taking a very long time. The scene that uses Gaia has tons more objects and colliders and it runs absolutely fine. Is there anything that Gaia is controlling that would change or affect the physics in other scenes? Link to comment Share on other sites More sharing options...
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