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Scene Optimizer - Placing optimized content on diffrent coordinates


dixZo1337

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Hey guys,

 

as the title says. When using the Scene Optimizer, the newly optimized game objects are weirdly split apart. While some remain at their original position, other objects are placed way off. The "optimized" content is not usable this way, since buildings and other objects are torn apart.

 

Any idea what's going on? Would really appreciate your help.

 

Best regards,

 

Julian

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  • 2 weeks later...
On 11/18/2022 at 5:27 AM, dixZo1337 said:

Hey guys,

 

as the title says. When using the Scene Optimizer, the newly optimized game objects are weirdly split apart. While some remain at their original position, other objects are placed way off. The "optimized" content is not usable this way, since buildings and other objects are torn apart.

 

Any idea what's going on? Would really appreciate your help.

 

Best regards,

 

Julian

Hi @dixZo1337

So that I can investigate the issue further, could you please provide screenshots detailing the issue you're experiencing?

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