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Posted

Hello,

Possible to fix the compile errors using Unity 6? I have commented them out to get it to compile but worried I am breaking something.

 

Assets\Procedural Worlds\HDRP Time Of Day\Scripts\Core\HDRPTimeOfDayVolumetricCloudPreset.cs(45,47): error CS1061: 'VolumetricClouds' does not contain a definition for 'earthCurvature' and no accessible extension method 'earthCurvature' accepting a first argument of type 'VolumetricClouds' could be found (are you missing a using directive or an assembly reference?)

Assets\Procedural Worlds\HDRP Time Of Day\Scripts\Core\HDRPTimeOfDay.cs(1660,78): error CS1061: 'PhysicallyBasedSky' does not contain a definition for 'planetCenterPosition' and no accessible extension method 'planetCenterPosition' accepting a first argument of type 'PhysicallyBasedSky' could be found (are you missing a using directive or an assembly reference?)

Assets\Procedural Worlds\HDRP Time Of Day\Scripts\Core\HDRPTimeOfDayProfile.cs(2390,72): error CS1061: 'VolumetricClouds' does not contain a definition for 'localClouds' and no accessible extension method 'localClouds' accepting a first argument of type 'VolumetricClouds' could be found (are you missing a using directive or an assembly reference?)
 

  • Like 1
Posted

We are looking to make sure that all of our tools work in Unity 6. 
Updates are still in development. 

  • Like 1
Posted

Good to hear. I had the exact same question. 🙂

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