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Spline - Extension - Terrain - Texture Input


Konrad

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Hello,

What's the source of textures for GeNa terrain texture spawner? I have none to choose in my spawner:

obraz.thumb.png.671d52d58dfd6ae6f9c2294b7bbc4134.png

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In the texture spawner it pulls from the textures on the terrain itself. 
There is a little TX box at the bottom of the spawner. 
It has to be applied to the terrain though in the texture part of the the terrain inspector. 

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Where is the 'TX box' exactly?
I do have textures applied to terrain and they do not appear in inspector.

They appear after I load sub scene with the target terrain. How to handle it with multiple scenes loaded?

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In the spawner itself: 
image.png

 

This adds a texture from the textures assigned to the terrain. 
Then you would add this spawner to the road as a spawner extension. 

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  • 2 weeks later...

It's a bit obscure which terrain GeNa pulls from. I made a "help" terrain in scene to put texture there. It allowed me to spawn texture on a different terrain loaded as additional scene. But then I wanted to add some details. I could't see my detail in spawner. It turns out details were pulled from yet another terrain into spawner options. It's very obscure.

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