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About audio system on multiple characters


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I have multiple character, and they all have cameras, but only one camera and its listener would be active. Currently I don't know how to deal with that, I may need to add Sectr_AudioSystem to all of them but they would be destroyed. And if I use SetParent to make an instance as child, It would add another new AudioListener. How should I integrate the system?

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You may need to create your own custom scripts that would enable and disable them when needed. 
It all depends on how your project works and what you are trying to accomplish. 

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