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Bug with Gena spawner (video included)

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The bug is if I simply select a Gena spawner in the project, Unity Editor hangs a bit and then my fps tanks the next time i run the game.


This is what it looks like in the profiler:



Unity version is 2020.3.30f1


Help would be greatly appreciated.

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I just tested and confirmed that the bug also happens on an empty project (2020.3.30f1) with only Gaia, Gena, and the Synty pack + assets installed.

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We are looking into the issue. 
We, are able to reproduce it on the editor side. 
Thankfully when you make a build this doesnt happen. 

We are looking into getting this fixed from the editor side. 


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  • Solution

This has to do with Unity's Undo Stack. 
So when adding in a spawner, this gets affected. 
We are looking into improving this in the future but it does relay on the a third party. 
You could look at the deep profile and see exactly what is going on with the editor loop. 
It should be the Fetch Undo State. Hopefully we can get this solved in the future. 


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