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Update: GeNa Pro v3.4.0


Manny

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We released an update for GeNa Pro. This update addresses various issues relating to Spawning Terrain Trees, Grass and Textures as well as some improvements with the River Flow System. There are also a significant amount of bug fixes and improvements across the board. The update is available for our Canopy Pro subscribers or on the Unity Asset Store / PW Store.

You can find the download on Canopy here:

GeNa Pro download

Change Log:

v 3.4.0

Features:

  • Added spawning system for Terrain Trees, Grass and Textures.
  • Improved mesh spawn behaviour.
  • Improved TOD system with Gaia Pro.
  • Improved performance of the Undo System.

Bug Fixes:

  • Fixed bug with TOD system not activating properly.
  • Fixed potential infinite loop caused by GeNa Manager in certain contexts.
  • Fixed bug with spawn target not registering properly on Shift+Click.
  • Fixed error with enableRandomWrite on RiverExtensions.
  • Fixed error with null spawner extension entries.
  • Fixed bug with Spawner Spline Extension causing null reference in editor.

 

About GeNa Pro:

GeNa Pro is a sophisticated level design system that enables you to rapidly and intuitively create beautiful levels for your game or simulation. Manually shaping your terrain and perfectly placing tens of thousands of objects into your scene is a meticulous process that takes huge amounts of time, and more often than not will look bland as designer fatigue sets in. GeNa Pro gives you what you want, where you want it, and perfectly adapted to it's environment in a fraction of the time that it would take to do by hand.

Trailer:

 

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