Jump to content

Meshes disappearing after optimizing and then pressing play


LunarExGames
Go to solution Solved by Bryan,

Recommended Posts

Hello there. I've been messing with the scene optimizer and think I finally got it to work with a scene but having issues with it. Once I optimize a scene, it looks OK, but when I press play, the meshes disappear and do not come back - once I press play they're gone for good. If I shut down Unity and open back up, the meshes are still missing - they only look like they're there after optimization and haven't pressed play yet. Screenshots down below - you can see that the mesh disappears for a few things once I press play.

 

Also, I see that there will be an update for Optimizer 2.0 - do you know when that will be ready? If that version will fix this I'd like to use it. I'm trying to do an alpha build this week so if you could also let me know when you plan on releasing it I can plan accordingly. 

 

spacer.pngspacer.png

Link to comment

Tried on a different part of the scene - using the Kingdom polygon and it removes the mesh. The corner of the building always disappears once I press play. 

 

spacer.png

 

spacer.png

Link to comment

I found that I had a few itesms in the RootGame Objects per camera angle - but when I put them all into one game object it did things correctly. So right now having to readjust any static objects into one gameobject for this to work where there are no missing pieces (so far). Still testing but so far looks like it can only do one "RootGame Object" 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...