Jump to content

Issues using content pack


Sironicas
Go to solution Solved by Sironicas,

Recommended Posts

Hi, I'm new to using Gaia and GeNa and I can't seem to get this content pack to work. I can use the other biome presets but when I try to use Stylized Village all I get is a sandy terrain. Also, nothing happens when clicking Spawn Biome.

Console Messages: (not all but some, pretty much all spawner's list items are displaying these messages.)

Spawn Rule Rock_02 in Stylized Village-Rocks has missing resources maintained. This rule might not work properly when spawning later.
UnityEngine.Debug:Log (object)
Gaia.GaiaDefaults:GetPrototypes (System.Collections.Generic.List`1<Gaia.BiomeSpawnerListEntry>,UnityEngine.TerrainLayer[]&,UnityEngine.DetailPrototype[]&,UnityEngine.TreePrototype[]&,UnityEngine.Terrain) (at Assets/Procedural Worlds/Gaia/Scripts/ResourcesSystem/GaiaDefaults.cs:276)
Gaia.GaiaSessionManager/<ExecuteCreateWorld>d__172:MoveNext () (at Assets/Procedural Worlds/Gaia/Scripts/SessionSystem/GaiaSessionManager.cs:3938)
Gaia.GaiaSessionManager:EditorUpdate () (at Assets/Procedural Worlds/Gaia/Scripts/SessionSystem/GaiaSessionManager.cs:899)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

  
Spawn Rule Flowers Purple in Stylized Village-Flowers has missing resources maintained. This rule might not work properly when spawning later.
UnityEngine.Debug:Log (object)
Gaia.GaiaDefaults:GetPrototypes (System.Collections.Generic.List`1<Gaia.BiomeSpawnerListEntry>,UnityEngine.TerrainLayer[]&,UnityEngine.DetailPrototype[]&,UnityEngine.TreePrototype[]&,UnityEngine.Terrain) (at Assets/Procedural Worlds/Gaia/Scripts/ResourcesSystem/GaiaDefaults.cs:276)
Gaia.GaiaSessionManager/<ExecuteCreateWorld>d__172:MoveNext () (at Assets/Procedural Worlds/Gaia/Scripts/SessionSystem/GaiaSessionManager.cs:3938)
Gaia.GaiaSessionManager:EditorUpdate () (at Assets/Procedural Worlds/Gaia/Scripts/SessionSystem/GaiaSessionManager.cs:899)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

 

I'm running in HDRP and I have imported the package located at: 

Assets/Procedural Worlds/Content Packs/Raygeas/Stylized Fantasy Village/HDRP/HDRP_Package.unitypackage 

I also added the diffusion profile settings to the default list. Added profile:

Assets/Procedural Worlds/Content Packs/Raygeas/Stylized Fantasy Village/HDRP/Foliage SFV.asset

Packages I have included:

  • Gaia Pro 2021
  • GeNa Pro
  • Fantasy Village - Spawner Pack for "SUNTAIL Fantasy Village"
  • GTS - Glyph Terrain Shader
  • HDRP Time Of Day - Lighting, Weather & Clouds
  • Mega Stamp Bundle

 

I'm sure I didn't set something up correctly. Any help getting this to work would be great.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tell a friend

    Love Canopy - Procedural Worlds? Tell a friend!
  • Need help?

    We work with some of the biggest brands in global gaming, automotive, technology, and government to create environments, games, simulations, and product launches for desktop, mobile, and VR.

    Our unique expertise and technology enable us to deliver solutions that look and run better at a fraction of the time and cost of a typical project.

    Check out some of our non-NDA work in the Gallery, and then Contact Us to accelerate your next project!

×
×
  • Create New...