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Something is not clear in the Scene Optimizer


f8f82009

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When I bake the assets
To improve the scene
 
This didn't work for me
Where the assets are gone

 

2082529051_Screenshot2022-06-30020039.thumb.png.91dd99a2df80f7b7b097a08836ea2ef5.png

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Hey @f8f82009,

We actually have a new upcoming update for the Scene Optimizer that includes subtle user experience (UX) fixes to make things clearer. But for now, let me try to assist.

Could you ensure that you have selected a root object containing all of the meshes you wish to optimise before hitting 'Optimize Scene'.
image.png


There's a video tutorial on how the system works which includes a step-by-step guide on using the product here:

Also, please refer to the documentation located in Procedural Worlds > Scene Optimizer > Documentation for more information: 
image.png

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Yes it shows all the things I want to improve

 But when I bake it, everything disappears and I don't know what the problem is

 

SO1.png

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  • 2 weeks later...

Was the terrain included in the optimization? 
Can you please check the child Gaia terrains? 

 

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48 minutes ago, Bryan said:

Was the terrain included in the optimization? 
Can you please check the child Gaia terrains? 

 

Well after the last update
Everything is working

But the improvement was not as expected

but frustrated
As the increase in frames is only 10 _ 28
Percentage 7-22%

What's the reason ?
While we saw the educational video up to 600%

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10 - 30 frames is quite decent. 
The video was up to 600% and that scene is what we were able to achieve. 
Results very on a lot of different things. What's in the scene how you optimize etc. 

There will be more advanced tutorials on this in the future. 
Remember that its combining meshes and materials. 

Typically I like to combine similar objects. 
Vegetation as one, buildings as another etc. 

My suggestion is play with it and see the different results that you get. 


 

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4 minutes ago, Bryan said:

10 - 30 frames is quite decent. 
The video was up to 600% and that scene is what we were able to achieve. 
Results very on a lot of different things. What's in the scene how you optimize etc. 

There will be more advanced tutorials on this in the future. 
Remember that its combining meshes and materials. 

Typically I like to combine similar objects. 
Vegetation as one, buildings as another etc. 

My suggestion is play with it and see the different results that you get. 

 

 

Well I hope more educational videos in the future this will be better
I will test a few things to improve the scene
Thanks for your help

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